Elements and Potions: Learning the Foundations of the Magical WorldThere are a number of elements. The four basic ones are Earth, Fire, Water, and Air. There are different spells/potions that you make if you mix the four core ones together. For example, if you mix Fire and Water, you get Steam. The Steam spell is kind of like a fog - it clouds the area around you with a gaseous vapor that blisters the skin of everyone who happens to be unfortunate enough to be standing near you at that time.
The other potions are Smoke, Ice, Healing, and Poison. You create Smoke with Fire and Air. Smoke is a substance that will just be a smoke screen, blocking the vision of everyone around you long enough so that you can escape from whatever predicament you happen to be in. Ice is created by Water and Air. Ice can be used in the form of daggers, with which you impale your poor victim, and also the form of dry ice, which will act as a kind of laughing gas if you mix a bit of Poison in. If you mix Earth and Water, you'll be left with Healing. That produces a hyacinth that you cill be able to touch onto someone's skin, and the area which you touch will be healed. Finally, Poison can be made if you mix Fire and Earth together. It will appear as a crimson flower, which you can put into your target's drink. The flower will dissolve, and the drink will be poisoned.
There are also secondary potions. Toxicity, Glass, and Wood. Wood can be attained by mixing Earth and Healing. It will come to you in one log, so use it carefully. Glass can be acquired by mixing Ice and Fire. The Fire would melt the Ice, not leaving Water as you might expect but a searing hot, boiling version of Water. I guess that's kind of Water, but this Water hardens into Glass. Finally, there's Toxicity, which can be made if you mix Poison with Air. This will cause the Poison to dissolve in the space which you are in, which creates a sort of gas that causes immediate death. It works quicker and is is less noticeable.
-Basic elements: Earth, Fire, Water, Air
-Potions: Steam, Smoke, Ice, Healing, Poison
-Secondary potions: Toxicity, Glass, Wood
-Legendary elements: Time, Celestial, Memory, Wisdom