Martin DunshireName: Martin Dunshire (none)
Class: Kendred, Guard.
Strengths: Nearly flawless defense, has a will of solid iron
Weaknesses: When taken off guard from behind, he cannot adjust to react in time. His reflexes are rather fast, but attacks from lower to the ground have a higher chance of contact. He is very emotional when it comes to Loss, and loses his temper to injustice.
Style consists of hard strikes, both vertical and horizontal, and bashing with a shield. Occasional Jabs. As Martin has a very strong defensive side, his strikes are enough to knock even the biggest foes off their feet. He waits for his opponent to make their first move before he strikes, as most of his attacks consist of parries and blocks. However when fighting a larger enemy or group he makes the first strike, as to see every hit is important. Occasionally uses mana-based attacks
-His story so far-
He was raised in the village of Briarwood, he lives as the son of the chief Connor Dunshire and the best friend to the village elder's grandson, Leo Wallace. He always had an interest with the Arms but didn't have the quickest reflexes, and the guards refused to accept them. His Mother died in a bandit raid when he was 11, and he tried to stay strong for his father and 9 year old sister. He eventually faltered and broke down. Shedan later attempted to kidnap the boy to hold a ransom from Connor Dunshire. He fought back all three and left them unconscious, swearing to avenge his mother. The guards recognized him and accepted him into their ranks, he quickly became a captain at the age of 16. His life changed forever the day a Shedan girl wandered too far from her own village. He and Leo quickly befriended her, and have had each others back sense.