Lorien Trust Rules Quiz V1

Lorien Trust Rules Quiz V1

This is a simple multi-choice quiz for learning the Lorien Trust LRP game rules.

published on January 13, 20141 response 0
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1/10

DETECT MORTAL WOUNDS is a free skill. At what range can it be used?

Hint: 2 choices
Touch
10 Feet
30 Feet
2/10

What does the damage call 'Crush' do?

Reduces armour to 0 if hit, drops location to 0.
Reduces armour to 0 if hit, reduces location to -1, but the ROP effectively limits the damage so the location is reduced to 0.
Reduces armour to 0 if hit, removes 1 hit point if unarmoured, but breaks weapons and shields.
3/10

Aura of Defence is contained in which spell-lists?

All Level 2 Incantation, Level 2 Corruption
Standard Level 2 Incant, Level 2 Light Incant
All Level 2 Incantation, Level 2 Healing
4/10

Example: You have Three hits. Your chest has been struck for FATAL, and two of your limbs are on 1 hit.
A Healer says 'Discern Wounds, Pattern Effects, Poison and Disease?'
What do you respond with?

Chest -1, Left and Right arm 1, normally 3 per loc.
Chest Fatal, Left and Right arm 1, normally 3 per loc.
Chest 0, Left and Right arm 1, normally 3 per loc.
5/10

The 2nd Level Incant (Dark and Standard) spell Ancestral Strike allows you to call Enchanted Damage, but what does it actually apply to?

The Weapon that you're holding.
Your main hand.
Both hands, or any hand you cast it on.
6/10

Name the 4 Summoning Schools

Hint: 4 choices
Necromancy
Corruption
Theology
Elementalism
Enchanting
Daemonology
Shadow
7/10

What 2nd Level Healing spell is required to stop (and subsequently allow you to heal, if parameters are met) a Petrified target?

Heal Fatal Wound
Free Mind
Remove Decay
8/10

What is the maximum recommended duration of time for a Ritual?

10
15
13
9/10

What is the maximum length of time you can continue a Chant for?

5 Minutes
An Hour
10 Minutes
10/10

What are the advantages of having Heal Wound and Cure Wound? (Incant 2 and Healing 1.)

Hint: 3 choices
Versatility.
Power Cost.
The Ability to heal normal damage and Paladins.
Healing anything other than normal damage.